An adventure useful for learning Physic

The Project
The idea consists in the attempt to teach some scolastic issue, not through a simple exposition of the matter but through the involvement of the pupil in an experience, even if virtual. The experience should be motivated by the partecipation as protagonist in an adventure. In this case the adventure is of "Noir" genre, very appreciated by the youg people.
Procedures
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Decision of the argument to treat: The analogical photography and the use of the darkroom |
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Research of online tutorial (traditional e-learning lesson): http://www.silverlight.co.uk/tutorials/toc.html |
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Proceed with the elaboration of the storyline and the screenplay of the adventure, dealing with the issues of the development and press of a black and white negative film, through an intriguing and involving situation, a classical “noir”; we’ll attempt to establish a logical medium-difficulty path based on the storyline. This should allow the player to take part to an event succession that is, at the same time, exciting and effective for the technical learning. For this reason we’ll arrange in a strategic way a number of useful objects to collect during the path. The player has olso the possibility to read a "real"book inside the game about the topics to be learned |
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Identification of the typology of the videogame to realize: a photographic/realistic point&click adventure with an immersive 360 degree main view |
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Identify the place where realize the photographic session: a real darkroom |
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Selection of the elements that will constitute the location for the photo and video shooting. The photographic and videographic material of our videogame will be realized on this set, based on the analysis of the selected tutorial:
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Useful real objects for the development of a negative film (to be photographed)
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Useful real object for the development of B/W photography (to be photographed)
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Actors, real people that act some important technical procedures to be recorded on video
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Collection of the necessary tools for the effective realization of the foto/video session:
- Camera
- Videocamera
- Various tripods
- PC
- Software useful for elaborating the photo/video material collected
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The minimum system requirements for this Game are:
Computer: IBM PC or compatible, Pentium 133 MHz CPU or better
Memory: 64MB RAM and 20MB hard disk space
Monitor: 256 colors or better (the "True Color" mode is highly recommended)
Interface: Mouse and keyboard
Operating System: Windows98 / 2000 / XP / Vista or compatible
The 360-degree panorama feature requires DirectX 7 or compatible.
Type of Game
Title: NUKE
Typology: Didactic Game
About: Photography
What students can learn: How to develope a Negative Film
Game's Author Informations
Name: Cristina Gregolin
Institution: Brera Academy of Fine Art
Country: Italy - Milan
Website: Entropy-art.com
Contact: Mail
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